
The Outer Worlds does not try to achieve greatness, nobody tried to create a masterpiece with it. Never get your hopes up when it comes to video games. I had hope that it could be Obsidian’s return to form, their first attempt at actually creating a great RPG in a long time.

Note The Outer Worlds does predate Microsoft’s acquisition, but nevertheless it’s clearly not riding on nostalgia as it uses modern technology (Unreal Engine 4, 3D impressive visuals). the fanbases of Pillars of Eternity and Tyranny) might have concerns about this, but I didn’t. Nostalgic “cRPG” players unable to distinguish between qualitative aspects between “cRPGs” (e.g. I didn’t bother doing a complete review here, it was not worth it, but you can see my Steam review. It’s shallow on every level and seems like any team of interns’ first video game RPG project. While Pillars of Eternity at least had a respectable quantity of content when it comes to character builds and abilities, Tyranny hardly has anything but the most generic elemental spells and warrior-type character builds. It shies away from actual role-playing and its writing is as dull as watching paint dry, but it was a success because it introduced the horrible trend of creating games only for nostalgia in the video game RPG market. Pillars of Eternity was only created to capitalize on nostalgic feelings it’s very clear that there was no attempt to make a great game with it.
#The outer worlds third person series#
They created the Pillars of Eternity series as well as Tyranny since then, two isometric 2.5D RPGs made in the 2010s when 3D graphics are more than capable of replacing imitation-3D. Obsidian and all their greatness really fell off in the 2010s, after Fallout: New Vegas which was their last great game. After all, isometric 2.5D from the 1990s was just a temporary imitation-3D solution as developers waited for 3D graphics to advance more. They were all 3D and supported third person view, rather than being isometric-only. But Obsidian’s RPGs throughout the 2000s weren’t just exemplary, they adopted modern technology at the time.

Obsidian was also known for being able to create masterpieces despite being rushed by publishers, most notably with Star Wars: Knights of the Old Republic II – The Sith Lords (their debut) and Fallout: New Vegas. The Outer Worlds is the latest RPG from Obsidian Entertainment, a studio known throughout the 2000s as one of the absolute best and most innovative RPG studios in the world.
